In The Legend of Zelda Breath of the Wild, the land of Hyrule is extremely massive. Whether it’s searching for hidden side quests or treasures, or inventing new ways of travel, players can put hundreds of hours into the game without even touching the main story.
According to an article by Gametalk during an interview with Famitsu, series producer Eiji Aonuma and game director Hidemaro Fujibayashi were asked about the decision to have the game set in an open world.
When asked if future Zelda games would be open world, Aonuma responded that he believes this will be the standard format for the series from here on out.
For Zelda fans who enjoyed the open world setting this might be great news. If the sequels are anywhere near as packed with activities and easter eggs as Breath of the Wild is, we’ll be looking forward to it.